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Creating A Visual Style for ReadySet
ReadySet is a VR simulation, tailored for retail environments, empowering product manufacturers and retailers to innovate, iterate, and excel in a dynamic 3D realm. I was tasked with creating a visual identity for the application, balancing the demand for realism, the stringent performance standards for stable VR experiences, and accommodating quick timelines for users to maximize iterations in field research.
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Graphics & Gameplay with Shaders
Custom shaders give more options for both graphics and gameplay possibilities, offloading heavy computations from the CPU onto the GPU. Shaders that I’ve worked on include SPH fluid simulations, paintable walls, LiDAR scanners, water surfaces, shell textured grass, and bottled liquids.
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Feature Development
To elevate both realism and functionality, I created a range of interactive systems designed to enrich gameplay experiences. These systems contribute to a more immersive and dynamic virtual environment, allowing users to interact with their surroundings in ways that feel intuitive and engaging.
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